ProEXR File Description =Attributes= cameraAperture (float): 45 cameraFNumber (float): 8.00811 cameraFarClip (float): 1e+030 cameraFarRange (float): 100000 cameraFocalLength (float): 40.0406 cameraFov (float): 58.6659 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 3949.12 cameraTransform (m44f): [{-0.748732, -0.645882, -0, -865.649}, {-0.662872, 0.729542, -0, 5080.29}, {0, -0.224956, -1, -113.985}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2999, 1668] displayWindow (box2i): [0, 0, 2999, 1668] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayAtmosphere.B (half) VRayAtmosphere.G (half) VRayAtmosphere.R (half) VRayBackground.B (half) VRayBackground.G (half) VRayBackground.R (half) VRayDenoiser.B (half) VRayDenoiser.G (half) VRayDenoiser.R (half) VRayExtraTex_Map #2138274607.B (half) VRayExtraTex_Map #2138274607.G (half) VRayExtraTex_Map #2138274607.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half) defocusAmount (half) diffuseFilter.B (half) diffuseFilter.G (half) diffuseFilter.R (half) globalIllumination.B (half) globalIllumination.G (half) globalIllumination.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (half) reflectionFilter.R (half) refractionFilter.B (half) refractionFilter.G (half) refractionFilter.R (half) worldNormals.X (half) worldNormals.Y (half) worldNormals.Z (half) worldPositions.X (half) worldPositions.Y (half) worldPositions.Z (half)